A downloadable game for Windows

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Balatzee is a stylized, physics-driven dice roguelite inspired by classic Yahtzee and modern score-chasing deckbuilders. Throw dice onto the table, watch them tumble and collide, then decide which results to hold, rearrange, enhance, or risk for an even bigger payout.

Every round is a decision: secure a reliable score, chase a powerful combination, or gamble everything on a multiplier. Defeat increasingly dangerous boss levels, build a chain of scoring bonuses, discover special dice and consumable effects, and shape a run that feels different every time.

The game is built around tactile dice, readable feedback, high-impact score animations, and the constant tension between playing safely and pushing your luck.


ALL SCREENSHOTS, SOUND AND GRAPHICS ARE SUBJECT TO CHANGE WHILE GAME IS BEEING UPDATED

Features


  • Physics-based 3D dice with gravity, mass, collisions, rolling, and table boundaries.
  • Classic dice scoring with Upper and Lower categories, strikes with confirmation, and a live scoreboard.
  • Encounter loop: fight a Normal encounter first, then choose Normal or Elite enemies; every 5th level is a Boss with more HP but better rewards (more essence/gold + one free card choice).
  • Currencies: Essence (card packs), Gold (luck upgrades, luck-based drops), Tokens (extra rolls, rewrites). Every resource has a visual popup at the exact place it is earned/spent.
  • Upper bonus: once the Upper section reaches 63, +35 points are added to every scoring play — shown as a final "BONUS +35" chip that flies from the bonus box into the score counter after all dice are counted.
  • Yahtzee: five of a kind is celebrated the moment the last die lands (held dice + board dice combined, no stale values while dice are still rolling), and doubles the whole chain (×2) no matter which category you score. The Glitched die is a wild die that completes Yahtzee, Full House, straights, etc.
  • Card rarity: Common (white), Rare (blue), Epic (purple), Legendary (orange), Mythic (red) with a glow on cards. Drop weights, luck upgrades (buy better odds with gold), and chest rewards are all data-driven in assets/data/rarity_config.json.
  • Card packs & shop: themed packs (Moon, Tarot, Gold, Sun, …) with real card artwork, hover-dim selection, per-die picker when opening a pack, and a replace-confirmation whenever a die already has an effect.
  • Consumable effects: one-use effects live in a hover slide-out side drawer (left edge) with a glowing arrow tab when something new arrives; drag or click them onto any die. Dice carrying both a socketed card and an active consumable show a ✦ stack badge and a layered tooltip.
  • Permanent progression: after a Boss victory, open the tabbed Upgrade Tree and spend permanent Upgrade Points on Dice Mastery, Economy, Score, or Utility nodes. Unlocks and points persist in the run save and each node has a clear prerequisite path, status, and effect description.
  • Double-or-nothing spinner: 24 segments (red/green, plus purple re-spin and gold ×4) with a history list.
  • Game over sequence (sword slash, red dim, “Better luck next time”) with all input locked; debug triggers for Game Over and Yahtzee.
  • Dice feel: dynamic impact sounds, always-tumble throws from a high drop, soft settle animation (no snap-to-face), soft edge steering instead of teleporting dice back.
  • Loading screen with per-module labels, boot splash with logo, and music track selection persisted between sessions.
  • Interactive first-run tutorial explaining rolls and scoring.
  • English, Swedish, and Chinese localization with dynamic language loading — external language files can be added without rebuilding.
  • Persistent settings (CRT, screenshake, toggles, sliders) and run continuation; every toggle state is restored on start.
  • Debug tools: simulate round win, force Yahtzee, game-over preview, chest rewards, Boss Victory / Upgrade Tree preview, special-die assignment, and per-die effect cycling. The boss-victory preview opens the real tree without changing level, boss HP, rewards, or save data.
Updated 2 hours ago
Published 2 days ago
StatusPrototype
PlatformsWindows
AuthorCozilic
GenreSimulation
Made withGodot
Tags3D, Arcade, Dice, Pixel Art, Roguelike
Average sessionA few minutes
LanguagesEnglish, Swedish
InputsKeyboard, Mouse
AI DisclosureAI Assisted, Code, Graphics, Sounds, Text

Download

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Click download now to get access to the following files:

Balatzee.exe 138 MB

Development log

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